// some basic defines #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 #define true 1 #define false 0 // type scope #define private 0 #define protected 1 #define public 2 class CfgPatches { class starwars { units[] = {}; weapons[] = {}; requiredversion = 1.90; }; class sw_house001 { units[] = {sw_house001}; weapons[] = {}; requiredversion = 1.90; }; class sw_house003 { units[] = {sw_house003}; weapons[] = {}; requiredversion = 1.90; }; }; class Cfgvehicles { class All {}; class Static: All {}; class Building: Static {}; class NonStrategic : Building {}; class sw_house001: NonStrategic { scope=public; vehicleClass="Objects"; side=TCivilian; cost=1; mapSize=1; displayName="swbuilding01"; icon="unknown_move"; model=\swbuildings\mosbuild01; armor=1000; }: class sw_house003: NonStrategic { scope=public; vehicleClass="Objects"; side=TCivilian; cost=1; mapSize=1; displayName="swbuilding03"; icon="unknown_move"; model=\swbuildings\mosbuild03; armor=1000; }; };